I'm starting to put together these algorithms for determining how likely items are to be leeches, based on how long you spent on them, your retention rate, and how tough/important they are. The algorithms have seen some tuning, but I don't think they're where I'd like them to be yet. I'm putting them up on beta anyway so that y'all can check them out and give some feedback about how it should work.
Kinds of feedback I'm looking for:
1) Is this (a quick message at the top of the Flash window) a good way to display the leech info?
2) Is the leech score percentage a good representation?
3) Are they showing up too often, not often enough, or just right?
4) Are the leech scores relevant, or do the algorithms not capture it?
5) What do you want to do with leeches?
Other feedback is welcome, too.